En bref. Voici ce mois-ci chez Yobowargames dans la Battle Series Pacific un premier titre sur le thème de la fameuse et terrible bataille d’Iwo Jima. Débarquement américain qui eut lieu fin mars 1945 et qui vit les Marines US affronter une défense japonaise très solidement retranchée. Le tout étant sobrement illustré pour l’instant avec juste ces deux captures d’écrans.
Pour plus d’informations sur Iwo Jima, voyez cette page sur le site du studio, ou celle-ci sur Itch.io (site web pour les créateurs indépendants de jeux vidéo).
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Battle for Iwo Jima now available to buy on itch.io!
The first 2020 game out of the starting blocks is Battle for Iwo Jima. This is a really tough game to beat. Should prove to be a real challenge to you hardened grognards. We will launch on Steam around the end of Feb.
This is a collaborative effort with another developer Bruce Rennie.
You can buy it now at itch.io
Battle for Iwo Jima simulates the Invasion and desperate fighting for the island from Feb 19th, 1945 to March 26th, 1945. You take command of the US Marines and will test your ability to do better than those brave Marines did back in 1945.
Each turn in the game represents one day with each day broken into phases. Units are approximately company-sized.
Be warned this is not an easy game to win. You will need to exercise Command and Control over your units by keeping them in range of their HQ. Armor should be used in a supporting role and not in the front lines otherwise the Japanese will eat them for breakfast. Troops need to rest and not be constantly engaged in combat.
Use the support points on units that are likely to be fired upon by the Japanese, especially when moving, to reduce your losses.
Keep your unit’s fatigue levels low by resting them from combat as they will become less effective as they suffer fatigue.