Panzer Campaigns : version Gold pour Tobruk ’41, El Alamein ’42 et Tunisia ’43

En bref. WDS annonce ce week-end trois patchs passant en version Gold les derniers Panzer Campaigns sur le thème du théâtre méditerranéen. Qui comme pour les précédents jeux de cette série bénéficient eux aussi d’importantes mises à jour tant au niveau du code que des cartes, des graphismes, ou encore des scénarios proposés. Les vingt-deux titres composant cette imposante série de simulations tactiques ont ainsi tous entièrement été remis à jour techniquement.

Pour plus d’informations sur ces trois wargames, voyez ces pages chez l’éditeur : El Alamein ’42, Tobruk ’41, Tunisia ’43. Ou le site du studio. A lire éventuellement en complément cet article sur la version Touch de Tunisia ’43.

 

Communiqué

The Final Panzer Campaigns Gold Upgrades

Hi All,

Hooray, finally the Panzer Campaigns Desert titles have been upgraded to Gold standard!

Following on from the Gold Updates to Sicily ’43 and Salerno ’43, we have completed the remainder of the Mediterranean titles.

We’re happy to release Tobruk ’41 Gold, El Alamein ’42 Gold and Tunisia ’43 Gold.

Tobruk ’41 Gold covers the various attempts to either take or relieve this desert fortress during 1941. El Alamein ’42 Gold covers the continuing struggle in 1942 in Libya and Egypt with the battles around Gazala and El Alamein as centrepieces. All the major engagements in 1942 are included. Tunisia ’43 Gold is the final volume in the North Africa trilogy. Featuring the final North African battles in Tunisia; the advance on Tunis, the counterattack at Kasserine Pass and breaching of the Mareth line are all featured. A true plethora of forces are included with esoteric units such as the German Arab league in game.

All come with the standard upgrades we have done for the Gold series;

The game code will now be standardized on the JTS codebase. There will be no further support for the HPS versions

All new and expanded game maps

All new 2D & 3D map graphics

All new unit graphics and counters on map

All new unit cards

All new in game sounds; weapon, explosion, background and miscellaneous

All released Volcano Man scenarios

New ‘modern’ toolbar icons

Code update – disruption no longer halves movement during the day and is reduced by one third at night.

Code update – reinforcement ‘place all’ has been migrated across from the First World War Campaign series.

New national rules covering fatigue and surrender.

In addition to the above, El Alamein ’42 Gold includes a heap of new content. The Volcano Man expansion pack covers 11 scenarios from the British 1940 Compass offensive. A brand-new Operation Venezia scenario (Gazala operation) is included created by Brian Jennings. Finally, César ‘Indragnir’ Librán Moreno has included his take on the 2nd Battle of EL Alamein. Brian has previously provided new campaigns in Minsk ’44 Gold and Bulge ’44 Gold, César has previously added new scenarios in Kharkov ’42 Gold, Salerno ’43 Gold and Korsun ’44 Gold. We’re thankful for all the content we have received from our contributors.

Here are some additional screenshots (all can be clicked to view at full size);

Additional product information on all three titles are here; Tobruk ’41 Gold Product Page El Alamein ’42 Gold Product Page Tunisia ’43 Gold Product Page

If you already have the JTS 2.00 version of the games, please get the 2.01 Gold patch from here; JTS Update Page (note that it is version 2.00 for Tunisia ’43)

If you own the HPS versions of either Tobruk ’41 or El Alamein ’42 and would like the Gold version, then email JTS support for your game key Support@johntillersoftware.com

Thanks everyone, we’re excited to complete these remaining three desert titles and that now means all twenty two games in the series have been updated to the same standard.

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