Fury Software et Matrix confirment images à l’appui quel sera le sujet du prochain volet de la série Strategic Command. Celle-ci va comme vous le voyez se consacrer au thème de la vaste guerre de Sécession, ce qui est incidemment la première fois que le studio s’ouvre au cadre du 19ème siècle.
Au menu, six campagnes (1861 Blue and Gray ; 1861 Manassas to Appomattox ; 1862 Scott’s Great Snake ; 1862 Trent War (Alternate History: What if the UK recognized the Confederacy?) ; 1863 Lee Rides North ; 1864 Make Georgia Howl), une carte très grande (296 x 224), un mode PBEM++, et différents mécanismes afin de bien représenter les conditions de l’époque.
Au passage sachez aussi que Fury Sofware annonce s’agrandir, son équipe passant de 2 à 4 personnes. Remarquez que les renforts ont entre autres dans leur expérience la connaissance de la période napoléonienne. Qui sait ce que cela pourrait avoir comme conséquences ludiques à l’avenir ?
Pour plus d’informations sur Strategic Command: American Civil War, dont la date de sortie n’est pas connue, voyez pour le moment cette page chez l’éditeur. Une phase bêta est accessible sur demande par ici.
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Strategic Command: American Civil War Announced
For the first time in the series’ history, Strategic Command will be taking you to the 19th century battlefields of the American Civil War. In this turn-based strategy game, you will control the armies, research, production and diplomatic policy of either the Union or the Confederacy during a time of great innovation and dramatic battles.
Strategic Command: American Civil War is coming soon with a massive 296 x 224 map, covering all of North America from Canada and New Mexico to the Caribbean at a 15km/9mi scale.
This is the largest hex-based map ever offered by the Strategic Command series, 6 campaigns covering the Civil War from first shot to last, new unit types, new technologies, riverine warfare, historical event popups, PBEM++ and much more, check out the product page for full details here.
Strategic Command: American Civil War coming soon and also is looking for beta testers.
Apply here to help us improve the game.
Fury Software is Expanding!
In a week where we are announcing the exciting news that we are developing Strategic Command American Civil War, we would also like to share with you that we are now a studio of four people, as Bill Macon and Ryan O’Shea are now working with us and helping us to craft our popular brand of historical strategy games.
Both have been playing and modding various Strategic Command titles for a while now, and now Bill has also moved into working on the programming side while Ryan is developing our new American Civil War title.
Bill (pzgndr) has wargaming experience since the 1970s. He has also been involved with the Strategic Command series since the beginning, play-testing SC1 updates, the SC2 expansions, and authoring his own Advanced Third Reich mod series over the years. Bill also has computer programming experience, including code development for the Empires in Arms Napoleonic wargame since around 2015.
Ryan O’Shea is an avid wargamer and history enthusiast. Known to the internet as BiteNibbleChomp, he was a long-time modder whose creations include WWI Kaiserschlacht for Panzer Corps and Napoleonic Wars for Strategic Command 2. Strategic Command: American Civil War is Ryan’s first professional title.
Hubert Cater, President
Bill Runacre, Lead Designer